Do not engage other Light Mechs. Hey guys! MWO: How to pilot light mechs ep 2 - Movement tips and tricks - Duration: 16:24. From MWO Wiki Jump to: navigation, search The Heavy BattleMech weighs in at 60-75 tons. Try to draw heavier Mechs away from the main fight. Generally speedy, often times with … All revenue from ads will directly go towards maintaining this site. Just a few tips on how to play light mechs in MWO, if you are a average player. If you need more heat sinks and/or more ammunition do not go for Endo Steel, but consider upgrading to Double Heat Sinks. Generally speedy, often times with … Endo Steel Structure is  highly recommended on light and medium Mechs. Yes, there are many great light mechs, like the Urbie IIC or the Urbie IIC. These 'Mechs tend to balance firepower and armor over speed, making them lethal at both long and short range. Maximum-Engine power rating cannot exceed 400 or ~8.5x the 'Mech's tonnage, whichever is lower. Raven RVN-3L Build “Speed Freak” Fastest Light Mech with ECM, SSRM2s and TAG! Heavy 'Mechs (60 / 65 / 70 tons) are still versatile, but generally with bigger and heavier weapon payloads. These 5% depend on your Mech size and can be calculated as “Maximum tonnage times .05″. The smaller/lighter your Mech the higher the chance Endo Steel is worth a look. 1. Twitter: https://twitter.com/Snuggles_Time Twitch: https://www.twitch.tv/snuggles_time Patreon: https://www.patreon.com/user?u=4026193 The Death’s Knell build utilises all four energy hard points which are specific to this Hero Mech. Never run straight at enemies. This build is not meant to fight other Light Mechs. While they generally excel as Brawler 'Mechs, their blend of traits means the Medium class of 'Mech is capable of filling many roles on the battlefield. Basic assumptions dictate that Light Mechs are quick, nimble, and lightly armored, while heavier 'Mechs have more room for equipment and armor. I tried not to go on for too long about the intricacies of each point, but if you have any questions feel free to post them in the MetaMechs forum . While very similar and heavily based on the tabletop game's construction system, MWO openly admits to having tweaked and changed armor levels, weapon damage, rate of fire, heat and ammo levels. A Spider 5D build (the variant with ECM) sporting lasers, AMS, ECM, and Jump Jets. Like all Hero 'Mechs, the -M can only be purchased with . Instead, adjust your Mech first, then use your mouse to place precise shots. Spiders are very prominent Mechs in random matches and the competitive scene. There are also some lesser known but just as good choices like the Urbie IIC and the often forgotten Urbie IIC. This page was last edited on 13 July 2019, at 22:47. Instead, try to use your TAG. Light 'Mechs use speed to hide from detection while scouting ahead and employing hit-and-run tactics. The above build has a BAP built-in for additional support while brawling and harassing. If you have incoming missiles, run away. BattleMech modification in MWO uses a mixture of the tabletop game's critical location tables and MechWarrior 4's hardpoint system, with 'Mechs featuring the familiar table layout but also having restrictions on what type and how many weapons can be placed in certain locations, primarily an attem… Please consider deactivating AdBlock. The -M provides the same 30% bonus that all Hero 'Mechs do. Hey there reddit! The MWO Clan Variants Tier List, made by GMan129 and hosted on MetaMechs.com Welcome to the Clan Variants Tier List! The two most important broad categories are builds, which can kill other Light Mechs and the ones which are adjusted to fulfill other tasks. This site is an ISENGRIM project created by Tarogato and Scuro and is supported by our community contributors - a tireless legion of trusted and proven high-tier competitive mechwarriors who live the meta and are dedicated to providing the community with curated mech builds, mech-ranking lists, and the occasional tutorial and informative guide. Medium and Heavy 'Mechs are the most versatile classes overall, with Mediums slightly favoring speed over the firepower of Heavy 'M… I'm currently in the market for a light mech, but don't know which to choose. If you don’t think you need the Beagle Active Probe, go for the second build. For mediums the Cicada and the Crab aren't bad; keep the Cicadas fast, try the 3M with ECM and a UAC5 + Medium Lasers or just straight laser vomit. MWO: How to pilot Light mechs ep1 - classifications/types of lights - Duration: 13:13. For mediums the Cicada and the Crab aren't bad; keep the Cicadas fast, try the 3M with ECM and a UAC5 + Medium Lasers or just straight laser vomit. I used to have a Jenner and thoroughly enjoyed it and like to see else what else is out there. MWO offers many medium 'Mechs to round out a team, both Clan and Inner Sphere. Ever wanted to be that annoying bugger that zooms around the battlefield, shooting everyone, spotting everywhere while the enemy team is working their bottoms off to catch you? I'm currently in the market for a light mech, but don't know which to choose. I used to have a Jenner and thoroughly enjoyed it and like to see else what else is out there. Not possible? Light mechs are restricted by weight, while heavy mechs are restriced by space. In turn your mech´s structure will weigh only half and thus adding 5% more tonnage to play with. One common light chassis is the Commando, which is actually a bit slow for a light 'Mech. It uses the additional tons to use a larger engine. It will provide you with a hand full more tons (5% of the total weight) to play with but also occupy many critical slots (the lines where you put your equipment in). They are light, therefore generally fast why they tend to mount light weapon payloads or electronics and ECM equipment. However, they can be automatically moved to a certain extent: Dynamic Structure Slots can be treated like free slots. From MWO Wiki. MechWarrior: How Heavy Mechs Define BattleMech Combat Heavy 'Mechs are the lynchpin of combat in the MechWarrior universe, but what is the best way that can you use these massive weapons of war? There is still no light Mech on this blog so let´s change it. Light mechs can fill many roles such as: recon, harassment, ECM cover, cap rushing and more. There are also some lesser known but just as good choices like the Urbie IIC and the often forgotten Urbie IIC. How does it work ingame: Dynamic Structure Slots. The Structure will be moved to another part of your Mech (where ever some space is left), and you can mount your items in Dynamic Structure Slots like in any other free slot. Here comes one of the best Raven 3L builds. The MechWarrior gaming franchise is all about giant stompy robots, and the lore and setting are deeply fleshed out to give all the mayhem more meaning and impact. Folllow them at all times, and you will be a great Light Mech pilot instead of just an average nuisance. Light Engines are only found in Inner Sphere 'Mechs. Light Mech Builds This is a listing of common builds used for light mechs in MWO. This Spider 5D build is one of the latter. This will make you slightly faster and improve your heat efficiency due to the extra engine heat sinks. I tried not to go on for too long about the intricacies of each point, but if you have any questions feel free to post them in the MetaMechs forum . There are also some lesser known but just as good choices like the Urbie IIC and the often forgotten Urbie IIC. The two most important broad categories are builds, which can kill other Light Mechs and the ones which are adjusted to fulfill other tasks. Press J to jump to the feed. Depending on your mech´s size the upgrade will roughly cost one million c-bills. Light InnerSphere 20t - FLEA (with 6 variants) 20t - LOCUST (with 8 variants) 25t - COMMANDO (with 6 variants) 30t - JAVELIN (with 7 variants) 30t - OSIRIS (with 7 variants) XL and Light engines also need slots in the side-torsos Some bigger engines provide additional slots for Heatsinks, which don't use critical slots of your mech but still needs tonnage. Hey there reddit! These builds are often optimal for normal play as well, but their tier placement can be different. Use your superior speed to bounce between the battles. Posted in  Light, Raven, Scout / Spotter, Short Range Missiles (e.g. Posted in  Assault, General Information, Heavy, Light, Medium Comments: 7 comments on 2012/12/01. You are fast enough to get into cover easily, and you should because the Death’s Knell lacks ECM and AMS. The giants of the 'Mech world, the 80-100 ton Assault BattleMechs are the de facto kings of the battlefield. Always soften your falls with Jump Jets in order to avoid unnecessary damage to your legs. The above rules are absolute and without exceptions. Never stand still. Variants: FLE-15, FLE-17, FLE-19, FLE-20, FLE-FA, Variants: LCT-1E, LCT-1M, LCT-1V, LCT-3M, LCT-3S, LCT-3V, Variants: JVN-10F, JVN-10N, JNV-10P, JVN-11A, JVN-11B, Variants: OSR-1P, OSR-1V, OSR-2V, OSR-3D, OSR-4D, Variants: UM-R60, RM-R60L, UM-R63, UM-R68, Hero: K-9 (UM-K9), Street Cleaner (UM-SC), Variants: PNT-8Z, PNT-9R, PNT-10K, PNT-10P, Variants: PIR-1, PIR-2, PRI-3, PIR-A, PIR-B, Variants: MLX-Prime, MLX-A, MLX-B, MLX-C, MLX-D, MLX-G, Variants: ACH-Prime, ACH-A, ACH-B, ACH-C, ACH-E, Variants: KFX-Prime, KFX-C, KFX-D, KFX-G, KFX-S, Special: KFX-Prime(G), KFX-Prime(I), KFX-G(L), Variants: INC-1, INC-2, INC-3, INC-4, INC-5, Variants: COU-Prime, COU-C, COU-D, COU-E, COU-H, Variants: JR7-IIC, JR7-IIC-2, JR7-IIC-3, JR7-IIC-A, https://wiki.mwomercs.com/index.php?title=Light_Mechs&oldid=1655. Jump to:navigation, search. MWO Tier Lists Competitive Tier List This list focuses on the competitive scene, drawing from the state of player-run leagues. All the good intro light 'mechs except the Raven are humanoid; the Osiris isn't bad, the Urbanmech is a unique playstyle. A Commando Hero Mech harass-build sent in by e-mail. Medium Laser to Medium Pulse Laser. If your Mech runs with a lot of lasers, stream srm2 and other small weapons with little/no ammo Endo Steel Structure is worth a look, too. If you are entangled with enemy Light Mechs, flee and group up with other Lights from your team. The Centurion was a 'Mech from the game's earliest days, featuring an adequate running speed, an LRM 10 launcher and autocannon-10 for medium range fights, and two medium lasers for close-range brawls. Comprehensive quick-guide on how to setup Fire Control to never ever have to worry about jamming your UAC/5s again. If you are planning not to put much/anything in your arms go for Endo Steel Upgrade. Light 'Mechs are those that weigh between 20 and 35 tons. So ive been playing MWO for over a year and i was just playing trials and a few heavy and mediums i bought that i loved as miniatures from the tabletop. These 40-55 ton 'Mechs can carry a wide range of weapon systems while still favoring speed over armor. Never ever overheat. Ideally, they spend a lot of time chasing you down, at which point you make your escape. Best clan light mechs? 3. Common Light 'Mech Weapons & Chassis All of the computer games include a variety of light 'Mech chassis, from a few in MechWarrior 2 and MechWarrior 3 to MWO 's much larger roster of light 'Mechs. From MWO Wiki Jump to: navigation, search The Heavy BattleMech weighs in at 60-75 tons. Posted in  All Chassis, Commando, Death's Knell, Hero Mech, Lasers and PPCs, Light, Roles / Build Types, Scout / Spotter, Signature Weapon Comments: Be the first to leave a comment on 2013/09/11. Posted in  All Chassis, Hot, Lasers and PPCs, Light, Roles / Build Types, Scout / Spotter, Signature Weapon, Spider, Support / 2nd Line Comments: 2 comments on 2013/11/07. Just a few tips on how to play light mechs in MWO, if you are a average player. Place to harass not go for the BattleTech universe, making them at. You and they will be right to do so 14 to be precise builds are often for! Scene, drawing from the state of player-run leagues destroyed instantly, and one waste... Bap built-in for additional support while brawling and harassing, Medium Comments: 7 Comments on 2012/12/01 lethal... You need the Beagle Active Probe, go for Endo Steel Structure will yield you 5 tons. All revenue from ads will directly go towards maintaining this site on light and Medium.! Draw heavier mechs away from the state of player-run leagues that can compete in the back space..., there are also some lesser known but just as good choices like Urbie. 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